We are delighted to announce that our first entry into the IDI Design Awards, Cellular, has received a Commended Award and a Runner-Up in the People’s Choice Awards among 50 other amazing works ranging from Digital Design to Fashion & Textiles, Visual Communications, Structures and Spaces, Architecture, Product Design, and TV & Film.
Cellular was first released in January of this year on iOS and has gone on to prove its worth in the mobile market. With its innovative and original design we felt that Cellular was a perfect fit for the IDI’s theme of DESIGN:RISING. It’s simplistic design approach, both in visual and mechanical terms, meant it was a good fit for a design-focused competition like this one.
Out of 400 entries, only 50 pieces were shortlisted to represent the best examples of work from Irish designers, with Cellular joined in the Game Design category by If Found Please Return from designer Laura McGee. If Found Please Return was highly praised by the judges for its interesting and immersive techniques, earning Laura the award for Game Design, Emerging Designer and the Grand Prix Award.
Cellular was described as follows to the judges:
“The brief was to create an experience that would be accessible, simple to pick up, but nuanced. Challenges included the limitation of having a one-touch input mechanic, employing a functional and smooth feeling movement system and developing an evolving and changing background score that would add a relaxing atmosphere and interact with the player’s in-game actions. Creating a responsive and intuitive movement mechanic was the first step in the design of Cellular. When the player touches the screen the avatar reverses its clockwise circuit and begins moving in the opposite direction, allowing the player to navigate the space between each revolution, giving them choice in direction, but with a constant sense of momentum. Composing several interlocking pieces of music that could seamlessly flow over each other as the player progresses was a great challenge. Cellular works best as an engrossing and relaxing experience and the music helps realise that.”
We were overwhelmed by the support we received in the Public Choice Award, placing us runner-up from the 50 wonderful shortlisted designs. Achieving this against such stiff competition was truly amazing and we want to thank you, our fans and supporters, for making that happen.
We have big plans for Cellular, the most exciting being our intention to bring it to Android in the New Year, so keep your eyes peeled!
In partnership with Atomic Bullfrog, Tribal City Interactive is proud to announce our latest title, Action Bowling VR. A sequel to our successful series of bowling games on iOS and Android, Action Bowling VR is the premium bowling title for the emerging virtual reality market.
Available now on Oculus Gear, Action Bowling VR gives the player a perfect chance to experience the crisp and realistic 3D environments of our various bowling lanes. Want to bowl a strike in a forgotten tomb? Or get a perfect score whilst floating in space? Then Action Bowling VR is the game for you, providing the same host of mechanics, but placing you in the midst of the action by allowing you to see in precise detail the environments around you, giving your bowling experience that much more of an authentic feel.
With over 50 Million downloads on Android and iOS, we have applied the same care and technique to this new installment in the series, netting us a shiny #2 spot on the top selling games for Oculus Gear on our release weekend.
Would you like to work in an Independent Irish Game Developer? How about working with a great close-knit team that is open and collaborative? No departments, no barriers, somewhere you can get your hands dirty right away, learn lots and get tons of support?
At Tribal City, we pride ourselves on being a fantastic place to work. What’s more, we’re located in the country’s most colourful and vibrant city. Check out our open positions and see what previous interns had to say about working with us.
Unity Game Developer
Intern Unity Game Developer
Intern Associate Producer
Don’t take our word for it, here are some quotes from our previous interns:-
- “Best summer ever!” – Artist
- “Best job I’ll ever have!” – Programmer
- “Thought I would be doing grunt work, instead I got to do design right through to assets” – Artist
- “I was given a lot of responsibility, that was a big positive” – Programmer
- “Can’t believe this is a proper job!” – Artist
We are absolutely delighted to announce that Sheep Launcher 2 has won Best Casual Game and Best in Animation at Games Fleadh 2013.
Joining the cream of Irish Game Developers in Thurles again for the 2013 Game Awards, we were humbled to be shortlisted in a total of 5 categories. In what was a fantastic night with new and old friends, we were overjoyed to pick up two awards. The awards are a huge endorsement of all the hard work, love and attention the team put into Sheep Launcher 2. To win Best Casual Game for the second year in a row is also recognition of the truly exceptional and dedicated team we have at Tribal City and Kronos Games Online.
To all of our fans who nominated Sheep Launcher 2, thank you. We’re looking forward to bringing you more great content and more great games!
We are delighted that our latest collaboration with Mad Toro Studios, Flip the Switch has come away the winner of this years Games Fleadh awards for ‘Best Casual Game’. The self described Irish games ‘Oscars’ was set up to celebrate and recognize the achievements of the games industry within Ireland.
We really loved all the other games in the category, so to be chosen as best casual game against such strong competition is a fantastic recognition. Other nominees included Bejeweled by Popcap Games, Mad Blocker by Open Emotion Studios and Bubble Dreams by Super Fun Play. We have worked hard on the polish and balance of Flip the Switch, so it’s wonderful to see that effort pay off with our players.
Stan Liu, Founder/President of Mad Toro Studios said: “We poured our hearts into the design of the game and it’s unique game mechanics. We tuned the game play based on the invaluable feedback of our players and complemented the distinctive art style with whimsical original music. Winning the Best Casual Game award tells us that we are on the right track and we will continue to surprise our fans with fun and addictive updates in the future.”